$data modify entity @n[type=marker,distance=..10,tag=VoidShop] data.shopContents[$(index)].loot_table set value "vs:shop_null"
function vs:system/game_ctrol/void_shop/slot/sold
particle dust{color:[1.0,0.0,0.0],scale:1.0} ~ ~ ~ 0.2 0.2 0.2 1 10 normal